Mcreator test environment not working7/14/2023 If two tools were opened inside tools menu, user entered a menu loop and couldn't return to workspace view Entities were not visible in multiplayer as ID system for entities didn't work If mod contained mobs with spawn probability set to 0, newly generated Minecraft worlds were empty Mod error detection didn't work on some Unix systems Mob killed and attack events are swapped Added missing Minecraft items and blocks to the list of elements Added option to add multiple biomes to the mob spawn list Rewritten the workspace element list, element id, and variable storage system Improved version update message and added option to remind user laterĪdded localization editor with support for adding translations of mod element mcreator subfolderĪdded warning if 32-bit version of MCreator is used on 64-bit computerĪdded MCreator.bat to Windows release that can be used if EXE launcher is not working Preferences and Gradle files are now stored in user's directory in. Improved preferences menu with more options (code editor, general preferences) and better storage system for preferencesĪdded support for Minecraft Source code browser for Linux and macOSĪdded support for source code browsing even if there are multiple MCreator installations on the computer Removed legacy UI option and added a new unified cross-platform UI system instead - now MCreator will look the same on all platforms and all resolutions Severely increased performance and open times of UI elements for large workspaces Updated supported Minecraft Forge MDK to recommended version 2611 for Minecraft 1.12.2Ĭhanged bundled Java to the latest Java 8u162 which reduces the installation size and fixes some rare problems (also reduces installation size) Gun custom sound not working when using imported sounds Sometimes MCreator can get stuck when switching workspaces to empty one and doesn't work even after restarting it : : at .launch(LaunchServiceHandler.java:72) : : at .launch(LaunchServiceHandler.java:54) : : at .launch(LaunchServiceHandlerDecorator.java:39) Using refmap Īt .(InjectionInfo.java:572) ~Īt .(InjectionInfo.java:288) ~Īt .(InjectionInfo.java:275) ~Īt .(InjectionInfo.java:267) ~Īt .(CallbackInjectionInfo.java:46) ~Īt 0(Native Method) ~Īt (NativeConstructorAccessorImpl.java:62) ~Īt (DelegatingConstructorAccessorImpl.java:45) ~Īt .newInstance(Constructor.java:423) ~Īt .$InjectorEntry.create(InjectionInfo.java:140) ~Īt .(InjectionInfo.java:624) ~Īt .(MixinTargetContext.java:1247) ~Īt .(MixinApplicatorStandard.java:1033) ~Īt .(MixinApplicatorStandard.java:388) ~Īt .(MixinApplicatorStandard.java:320) ~Īt .(TargetClassContext.java:345) ~Īt .(MixinProcessor.java:569) ~Īt .(MixinProcessor.java:351) ~Īt .(MixinTransformer.java:223) ~Īt .(MixinTransformationHandler.java:121) ~Īt .MixinLaunchPlugin.processClass(MixinLaunchPlugin.java:131) ~Īt .ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:154) ~Īt .offerClassNodeToPlugins(LaunchPluginHandler.java:85) ~Īt .transform(ClassTransformer.java:120) ~Īt $DelegatedClassLoader.findClass(TransformingClassLoader.java:265) ~Īt .loadClass(TransformingClassLoader.java:136) ~Īt .loadClass(TransformingClassLoader.java:98) ~Īt (ClassLoader.java:351) ~Īt 1(Native Method) ~Īt (ClassLoader.java:756) ~Īt .loadClass(TransformingClassLoader.java:138) ~Īt .Main.main(Main.java:118) ~Īt 0(Native Method) ~Īt (NativeMethodAccessorImpl.java:62) ~Īt (DelegatingMethodAccessorImpl.java:43) ~Īt .invoke(Method.java:498) ~Īt .lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~Īt .launch(LaunchServiceHandlerDecorator.java:37) Īt .launch(LaunchServiceHandler.java:54) Īt .launch(LaunchServiceHandler.java:72) Īt .run(Launcher.java:82) Īt .main(Launcher.java:66) Īt .main(LaunchTesting.java:105) : Critical injection failure: annotation on citadel_registerData could not find any targets matching 'Lnet/minecraft/entity/LivingEntity func_70088_a()V' in. : Mixin apply failed :LivingEntityMixin -> . Critical injection failure: annotation on citadel_registerData could not find any targets matching 'Lnet/minecraft/entity/LivingEntity func_70088_a()V' in. Im making a 1.16.5 mod, has worked perfectly every time I launch it, but when I try to add even 1 mod to the test environment mods folder, it crashes at "launching"
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